Following successful packaging of both Street Fighter 5 & Resident Evil 7, I was invited to lead the design of the 10-year, highly-awaited, return-to-franchise “Devil May Cry 5” for the Japanese gaming giant: Capcom.
Following successful packaging of both Street Fighter 5 & Resident Evil 7, I was invited to lead the design of the 10-year, highly-awaited, return-to-franchise “Devil May Cry 5” for the Japanese gaming giant: Capcom.
Following successful packaging of both Street Fighter 5 & Resident Evil 7, I was invited to lead the design of the 10-year, highly-awaited, return-to-franchise “Devil May Cry 5” for the Japanese gaming giant: Capcom.